onadime

The Live Digital Medium


Onadime, Inc.
Co-Founder, Director of Design, System Architect, Artist

Co-Founders: B.C. Mitchell, Jim McCullough
Lead Developers: Geoffrey Coco, Joseph McConnell
Others: Randy Jones, Dale Stammen, Michael Lee
Artists: Patrick Burke, Peggy Gyulai, Cieulien Tong, Edd Cox
Seattle, WA
1995 to present

Onadime Gallery Onadime is an integrated software toolkit and publishing system for entertainment, education, art and science. Metacosm Design Labs is instrumental in the ongoing development of the system architecture, application and website user interface design.

Phillip Reay is one of the founders of Onadime, Inc., and co-author of two patents for the project, one for World-Sail, a peer-to-peer "dandelion" file distribution e-commerce sales system, and the other for OVALL, the real-time visual dataflow programming technology. He also is a creative artist in the medium, developing stage visuals for rock bands (Rolling Stones) and also live-action digital puppets (Bugs Bunny and Bloo) that interact like any other person on a live stage.

Onadime Gallery Onadime responds to live motion, sound, digital instruments, and other sensors according to choreography made by an artist/composer. It generates interactive real-time animation and video, audio, and other machine controls according to a visual diagram of live dataflows. By making resources easier to interconnect into complex systems, Onadime accelerates creativity, exploration, and "time-to-market". The technology also provides a digital rights managment (DRM) publishing system allowing peer-to-peer sharing and sale of the interactive music and video composition files.

Onadime is also a member in a four-company alliance. Together with PerformFX, Overdrive, and Technology Playgroup, Onadime offers a complete and versatile technology chain capable of meeting the highest production standard in all fields of 3D and 2D character animation.

The project is currently under a rewrite. Stay tuned for major developments.

The Onadime website (non-commercial entertainment/art) lots of info
Metacosm's Onadime gallery (events)


Metacosm's Onadime Clients

Onadime Gallery Onadime's real-time technology serves as an important element in a variety of education, performance and media production projects and events. Working with Onadime, Metacosm has provided creative and production services to some world-class artists for top-notch events.


A Chronological List of Projects

Here are some of the world-class events that Metacosm has produced with Onadime.
GampTap / "Space Ghost Live" at E3 in Los Angeles
Cartoon Network / "Up Fronts" with Foster's "Bloo Live" Animation
See Hear Chamber Ensemble / Live Music-Visuals for Edgard Varese's "Octandre"
Saturday Night Live / TV Funhouse's "The Homocranial Mind Mixer" Animation
Sun Microsystems / Motion Graphics for an In-House Television Show
Amgen / Motion Graphics for a Corporate Event
Chamber Orchestra of Philadelphia / Live Music-Visuals for "American Visions"
Isaac Hayes and Manhattan Transfer / Live Music-Visuals for a Private Event
George Clinton / Live Music-Visuals for Sony Playstation E3 Party
Warner Brothers / "Bugs Bunny Live" Lip-Sync Animation
Rolling Stones / "40 Licks" Tour Music-Visuals Composer & Engineer
Chamber Orchestra of Philadelphia / Live Music-Visuals for Haydn's "Overture to Chaos"
Herbie Hancock / Live Music-Visuals at the King Cat Theatre
School of Dance / Live Music-Visuals for "Trip" at the University of Washington
"Dedicated" Multiple Shows / VJ & Music-Visuals at the Showbox
23rd Annual California Music Awards / Live Music-Visuals for Smash Mouth
MTV / Music-Visuals Installation at Times Square for 1999 New Year's Eve
"Planet STIFF" / Live Music-Visuals at the Showbox
Kinski / Live Music-Visuals at Experience Music Project
Seattle Art Museum / Live Music-Visuals for the Black & White Ball
KVHW / Live Music-Visuals at the Moore Theater
Terrence McKenna / VJ & Live Music-Visuals
"Planet STIFF" / Live Music-Visuals at the Harbor Steps
Lee Scratch Perry / Live Music-Visuals at the Maritime Hall

→ More lip-sync animations.
→ More motion graphics projects.
→ More music visuals.
→ More software products.
→ More websites.
→ More Metacosm CD-ROM products.